Restarting a key
At the end of an identification click the Restart button
or use the Restart
menu item to reset the key for another identification. All features will
be unchecked and the Features Chosen and Entities Discarded
windows will be emptied. If the menu option Reset Subsets on Restart is checked, the Player will be restarted using the default subset defined by the key builder. If this option is not checked, the key will restart using the current feature and entity subsets.